My Self . . .

My photo
India
Im Simple..I love makin frnds nd believe deeply in frndship nd love nd all the gud things...i want to make this world more b'ful..bt dnt knw how ?...

Thursday, July 14, 2011

Revit API 2011: Ooh Ooh! Pick Me!

Revit 2011 API adds some new ways to interact with elements in the project – through picking. These are all available through the UIDocument.Selection class:
• PickObject (replaces PickOne – pick something in the active view – get back a reference)
• PickObjects – pick multiple objects, click “Finish” when done.
• PickElementsByRectangle – a replacement for “WindowSelect”
• PickPoint – return an XYZ coordinate based on picking on the active workplane
What’s Even Better?
All of the above except for PickPoint support a number of options that go deeper than what we had in Revit 2010 and prior (where you could only support picking full elements):
• Element (as before a whole element)
• Face (a specific face of an element)
• Edge (any model edge)
• PointOnElement (any point on any face or curve)
Further, the methods mentioned above also support a new concept as well – a Selection Filter interface: ISelectionFilter. You can implement ISelectionFilter on any class – it will get callbacks from the pick method to help you control what is allowed to be selected or not:
• a Pre-filter method at the element-level
• a Post-filter method at the reference-level
This lets you easily limit your selections to, for example, “walls” or “exterior walls” or “an inside horizontal top edge of an exterior wall” – the mind boggles.
But Wait, There’s More!
While PickPoint() does not support the options described above – it DOES support a different set of options – Object Snaps!
• Points - Snaps to site points.
• Quadrants - Snaps to quadrant points. For arcs, jump snaps are enabled.
• Tangents - Snaps tangent to an arc.
• Perpendicular - Snaps to perpendicular elements or components.
• Centers - Snaps to the center of an arc.
• Intersections - Snaps to intersections.
• WorkPlaneGrid - Snaps to a work plane grid.
• Nearest - Snaps to the nearest element or component.
• Midpoints - Snaps to the midpoint of an element or component.
• Endpoints - Snaps to the endpoint of an element or component.
Conclusion
The Pick mechanism in Revit has gone from paltry to an embarrassment of riches… I’m not aware of a better Pick API in any CAD system. While there are still a few usability oddities, it’s a vast improvement over 2010.

No comments:

Post a Comment